We shouldn’t forget that Media Molecule makes amazing games. The likes of Tearaway and LittleBigPlanet were award-winners, but Dreams’ post-release discussion has centred squarely on its community. This will please the modest Guildford-based first-party, of course: it has one of the most collaborative relationships with its fans in the industry, and is eager to champion the content they create within its PS4-based imagination engine. But for those watching from the fringes, the everyday PlayStation players that love PS Studios but perhaps aren’t on first-name terms with the series’ personified traffic cone Connie, it’s perhaps a little too easy to ignore the fact that the UK team continues to create incredible content within its acclaimed 2020 title.
Hands On: Media Molecule’s Making Must Plays in a Live Service That Costs Nothing But the Price of Entry
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