Striking a balance between familiarity and change is what drives Resident Evil: Village Shadows of Rose. Set 16 years after the events of the Resident Evil: Village base game, this slice of DLC concludes the Winters’ storyline (that debuted in 2017’s Resident Evil 7) by letting us fill the shoes of Ethan Winters’ daughter Rose. In doing so, we return to a handful of familiar locations that are just different enough to feel fresh and new. We face familiar enemies, but, as a weaker and slower protagonist, battles pose new challenges – where managing resources is often as important as shooting your way to safety. In combat, Rose can handle pistols, shotguns and pipe bombs, but also has superpowers that are explicitly tied to the DLC’s overarching narrative. And we do all of this in third-person perspective, breaking from RE7 and RE8’s standard first-person view, which adds a different sense of size and scale to each map.
Resident Evil: Village Shadows of Rose marks a fitting end to the Winters’ storyline
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