Looming expectedly large over Bayonetta 3 are the witchy warriors’ new, giant demon summons. I like Godzilla as much as the next kaiju-lover, but seeing them in trailers gave me pause. What’s always set Bayonetta apart from her Devil May Cry cousins (Bayonetta shares a director with the latter series’ first game), is her agility. Witch Time, which triggers a brief slow down after a tight dodge defines the series’ combat, and feels so good that plenty of other games have given it the nod – even Kirby. But, having had a play, it’s clear that Bayonetta 3 has plenty to bring to the combat table beyond pure spectacle.
Bayonetta 3 hands-on: Lightning-fast combat that teaches an old witch new tricks
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