In a rare interview, Genshin Impact developer Hoyoverse recently said that it’s hesitant to add more endgame content similar to the Spiral Abyss dungeon because “it might end up creating excessive anxiety” for players. This single comment to GameSpot (opens in new tab) has overshadowed (opens in new tab) basically everything else in the interview because it explicitly articulates what the game’s updates have been implicitly saying for years. Genshin will never be a super difficult game, and Hoyoverse will seemingly always prioritize the casual player’s experience, favoring approachable and varied content over truly demanding challenges. As a result, we probably aren’t getting any combat gauntlets like the Spiral Abyss for a long time – if ever.Â
Why Genshin Impact players are mad at Hoyoverse over endgame content
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