Ghost Signal is designed as a seated experience and the story mode plays out through roguelite runs, with each level of the run presented as a unique and randomized diorama-like environment laid out in front of you. In each environment, your ship is placed in the middle of a stunning space vista, but the contents of each varies significantly. Some are straight up combat encounters, while others will see you discover new items and upgrades or converse with aliens via dialogue options.
Fast Travel Games Announce Ghost Signal: A Stellaris Game
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